Spades

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Spades card game

Spades card game

Spades is an American bribe card game. In the United States, it is second only to poker in popularity. Spades, together with bridge and preference, are part of the Whist family. The main difference of this game is that spades are always the trump card. The goal of the game is to collect as many bribes as possible.

Game history

Peaks were invented by the Kirkwood family in the late 30s of the last century. When Frank and Mavis Kirkwood moved from Mississippi to New York in search of work, the game quickly spread throughout the country. Spades is a simplified version of bridge, so the rules were learned pretty quickly.

The rise in popularity fell on the years of World War II, the soldiers transported the game around the world. In the army, simple peaks took root due to the fact that they were easy to interrupt at any time. After the war, veterans took advantage of the preferential right to study, so the peaks penetrated the student environment. We can talk about the expansion of Spades - the game was distributed in all points of the US Army base.

Spades is a card game in which coherence of partners, strategy and correct forecasting win. These useful qualities can be developed with Spades, and you can definitely learn simple rules. We wish you pleasant fun and victory!

How to play Spades

How to play Spades

Spades uses a 52-card deck. The trump suit is spades. You play in tandem with a partner opposite and try to act harmoniously. Each participant receives 13 cards. The goal of the game is to collect the declared number of bribes. The game ends when one of the teams scores 500 points or minus 200 points.

  • After the cards are dealt, each player announces a bet, that is, the number of tricks that he plans to receive in the game. The options are from 0 to 13. If the team is 100 or more points behind, the partners have the right to exchange two cards.
  • The first player lays out a card and orders a suit. The rest take turns (clockwise) to lay cards of the same suit. If this suit is not there, you can throw away any other suit or a trump suit - the peak one.
  • The bribe is taken by the player who played the highest card of the suit, the trump card (with several trump cards, the owner of the older one wins the bribe). If, in response to the trump, the other participants laid out cards of other suits, the bribe goes to the owner of the trump.
  • The partners try to take the ordered number of bribes. In this case, it is desirable to disrupt the opponent's bets. For example, if your couple jointly ordered 3 and 5 tricks, the contract will be won when you hit 8 in total.

When calculating points, both correctly ordered bribes and the fulfillment of a zero obligation are taken into account. When ordering bribes by both partners, only the amount of bribes (both ordered and taken) is taken into account. For a won contract, partners receive: for "0" - 100 points, "0", announced blindly - 200 points, bribes - 10 points, multiplied by the number of correct bribes. If there are extra bribes, partners receive 1 point for each over the contract. For example, if 8 was ordered, but it turned out 10, 82 points will be added to the score. Successful bets on "0" are worth 100 points, unsuccessful ones result in a penalty of 100 points. The tournament ends when one of the teams scores over 500 points.

Game tips

  • Don't try to collect as many bribes as possible. It is in your best interest to fulfill your contract - do not overcharge.
  • Remember that an unplayed zero rate is a penalty of 100 points, and that an additional 100 points are played. Don't let rivals who declare "0" get a bonus.
  • Do not fight with your teammate, if possible, do not trump his cards.

Spades is an addicting game that is hard to break away from. If you know how to calculate your strength and are used to meeting obligations, Spades was created especially for you. Hone your strategic skills!